# AI仿真人短剧自动化规则库 V1 > 目标:把课程里的人工导演经验,转成系统可以执行的规则。适合接入现有 LiveActionPromptBuilderService、AI Router、Shot Planner、Character Library。 ## 1. Shot Planner 规则 ### 1.1 一集结构 ```yaml episode_structure: target_duration: 45-60s shot_count: 8-12 default_shot_duration: 5-6s max_single_shot_duration: 8s ``` ### 1.2 镜头角色 shot_role ```yaml shot_roles: hook: position: first_3_seconds purpose: 强钩子,快速制造冲突或悬念 conflict: purpose: 角色冲突、羞辱、威胁、退婚、分手 reaction: purpose: 角色震惊、隐忍、后悔 reveal: purpose: 身份、资产、权力、道具揭示 premium_moment: purpose: 爽点/打脸/反转 bridge: purpose: 场景衔接、过渡、环境镜头 cliffhanger: purpose: 结尾悬念,引导下一集 ``` ### 1.3 镜头拆分规则 ```yaml shot_split_rules: if_dialogue_too_long: action: split_into_reaction_shots if_action_score_gt_5: action: split_action_beats if_scene_contains_multiple_events: action: one_shot_one_main_action if_duration_gt_8s: action: split_to_2_clips ``` --- ## 2. Camera Engine 规则 ### 2.1 情绪与景别 ```yaml camera_by_emotion: emotion_1_3: shot: medium_shot move: static_or_slow_push emotion_4_6: shot: medium_close_up move: slow_dolly_in emotion_7_8: shot: close_up move: slow_push_in emotion_9_10: shot: extreme_close_up move: quick_push_or_slow_dramatic_push ``` ### 2.2 重要度与运镜 ```yaml camera_by_importance: importance_lte_4: shot: medium_shot move: stable_camera importance_5_7: shot: medium_close_up move: slow_dolly_in importance_gt_7: shot: close_up_or_low_angle move: cinematic_push_in route_tier: premium ``` ### 2.3 常见场景运镜 ```yaml scene_camera_templates: breakup: shot: two_shot_to_close_up move: slow_dolly_in mood: emotional_tension humiliation: shot: over_shoulder_then_reaction_close_up move: quick_push_in mood: oppressive rich_arrival: shot: low_angle_wide_to_medium move: slow_motion_dolly mood: powerful asset_reveal: shot: insert_close_up move: slow_push_in mood: shocking regret: shot: close_up move: handheld_slight_shake mood: panic_and_regret boardroom: shot: wide_establishing_then_close_up move: slow_push mood: business_pressure ``` --- ## 3. Character Consistency 规则 ### 3.1 主角最小素材要求 ```yaml character_min_assets: required: - front_face - half_body - full_body - side_face - main_outfit recommended: - formal_outfit - casual_outfit - expression_sheet - action_reference ``` ### 3.2 角色进入正式生成前的测试 ```yaml character_consistency_test: shots: - walk_forward - sit_down - turn_head - phone_call - enter_car pass_score: 80 fail_action: - regenerate_anchor_image - simplify_prompt - reduce_motion_complexity ``` ### 3.3 Actor Lock 规则 ```yaml actor_lock_rules: only_include_characters_in_current_shot: true include_anchor_asset: true include_appearance_rules: true include_wardrobe_rules: true include_negative_rules: true avoid_all_project_characters_in_prompt: true ``` --- ## 4. Prompt Builder 规则 ### 4.1 标准 Prompt 结构 ```yaml prompt_sections: - project_context - shot_context - character_lock - scene_location - main_action - camera_shot - camera_movement - performance - lighting - style - sound_cue - negative_constraints ``` ### 4.2 视频模型通用约束 ```yaml video_prompt_constraints: one_main_action_per_clip: true avoid_scene_cut_inside_clip: true avoid_extra_characters: true avoid_face_change: true avoid_outfit_change: true avoid_multiple_camera_angles_in_one_clip: true avoid_long_dialogue_if_no_lipsync: true ``` ### 4.3 无 Lip Sync 时的说话镜头规则 ```yaml no_lipsync_dialogue_strategy: preferred_shots: - side_face - back_view - over_shoulder - reaction_shot - medium_shot avoid: - front_face_mouth_close_up - long_direct_speaking post_process: - tts - subtitles - light_mouth_movement ``` --- ## 5. Router 规则 ### 5.1 普通镜头 ```yaml normal_shot: condition: importance_lte: 7 action_lte: 5 provider: hailuo fallback: - jimeng_seedance - mock ``` ### 5.2 高价值镜头 ```yaml premium_shot: condition_any: importance_gt: 7 action_gt: 5 scene_type_in: - reveal - rich_arrival - fantasy_effect - dimensional_break - emotional_peak provider: kling_or_stronger fallback: - hailuo - seedance - mock ``` ### 5.3 Hailuo 不适合的镜头 ```yaml hailuo_risk_scenes: high_risk: - fight - rolling - fast_running - complex_magic - crowd_scene - multiple_character_interaction - long_front_face_dialogue action: - reduce_motion - split_shots - route_to_premium_provider ``` --- ## 6. Scene Template 规则 ### 6.1 都市逆袭优先场景 ```yaml urban_drama_safe_locations: - luxury_hotel_lobby - banquet_hall - coffee_shop - city_street_night - luxury_car_exterior - luxury_car_interior - bank_vip_room - office - boardroom - apartment_living_room ``` ### 6.2 暂缓题材/场景 ```yaml avoid_in_mvp: - ancient_war - large_crowd_battle - wuxia_fight - xianxia_complex_spell - fantasy_beast_interaction - multi_actor_choreography ``` --- ## 7. QA 规则 ### 7.1 片段质检维度 ```yaml clip_quality_check: face_consistency: 30 outfit_consistency: 15 action_completion: 20 scene_consistency: 10 camera_quality: 10 artifacts: 10 subtitle_sync_ready: 5 pass_score: 80 ``` ### 7.2 自动修复策略 ```yaml qa_retry_policy: score_gte_80: pass score_70_79: action: retry_same_provider_with_simplified_prompt score_60_69: action: retry_with_fallback_provider score_lt_60: action: manual_required ``` --- ## 8. 成本控制规则 ```yaml cost_rules: mvp_target_cost_per_episode: <=20 RMB normal_provider_ratio: 80% premium_provider_ratio: <=20% reuse_asset_ratio_target: >=30% retry_limit_per_shot: 2 after_two_failures: manual_required ``` --- ## 9. 第一阶段推荐执行 ```yaml phase_1: project: 被未婚妻退婚后我成了首富 episode: 1 providers: script: deepseek video: hailuo tts: optional lipsync: disabled focus: - prompt_builder_v2 - character_anchor - 6s_clip_generation - ffmpeg_concat - qa_score ```